

Before Bethesda took over the rights from id Software, every game in the series was published in Israel, including that (entirely forgotten) 2009 reboot.

Wolfenstein itself doesn't hold any specific anathema either. We’ve come to an era where teenagers, whose grandfathers breathlessly escaped from Auschwitz, have poetic, digital, cathartic revenge on the ones who annihilated their people. Furthermore, Nadav tells me that if you follow local politics closely, you'll find the occasional parliament member trying to drum up support for an administrative prohibition of anti-Semitic iconography, but a tangible law never make it across the finish line. Heckselman agrees, noting that the depiction of Nazism in Israel is a fading, decrepit taboo, which was only especially prominent during the post-war founding of the state. Only game publishers, it seems, are afraid of a 'PR disaster.'" Film distributors see no issue with uncensored Nazis here. "And to most people here, it’s a wonderful catharsis. We’ve come to an era where teenagers, whose grandfathers breathlessly escaped from Auschwitz, have poetic, digital, cathartic revenge on the ones who annihilated their people," he says. "When Inglourious Basterds was first screened, the audience cheered whenever Nazis were killed.

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Israel doesn't have the same municipal censorship laws you find in Germany, and Karmi tells me it's completely legal to display swastikas and make references to the Third Reich in the media, "so long as you're not genuinely supporting Nazi ideology." (He points to a primetime Israeli TV series called The Jews Are Coming, which routinely sends-up Nazism with no edits or concessions.) This is an especially strange call for Bethesda.
